From ‘Snow Crash’ To Media 3.0 At Hack Seasons Singapore: How Web3, Decentralization, And AI Are Shaping The Next Era Of Creativity

At the start of October, the Hack Seasons Conference in Singapore served as a global gathering for technologists, traders, and innovators to debate the way forward for blockchain and Web3. A spotlight of the occasion was the fireplace chat titled “Joe Lubin and Neal Stephenson Present Media 3.0: Storytelling On-Chain.”
Moderated by Rebecca Barkin, Co-Founder and CEO of Lamina1, the session featured Joseph Lubin, Co-Founder of Ethereum and Founder and CEO of ConsenSys and creator and Co-Founder of Lamina1 Neal Stephenson. The dialogue targeted on how blockchain know-how is remodeling media, inventive expression, and the narratives that form up to date tradition.
The dialogue started with an outline of latest developments at Lamina1, an interactive media platform owned by each storytellers and followers. Lamina1 not too long ago introduced a partnership with ConsenSys’s Linea blockchain and plans to launch a brand new mental property (IP) venture, “Artefact,” on the Linea community.
As IP more and more spans a number of codecs and is accelerated by AI, questions round possession, management, and validation have turn into central. Neal Stephenson, whose writing has lengthy explored the social and cultural implications of rising applied sciences, highlighted present traits in AI as they relate to content material creation. He famous that the AI business is very centralized, dominated by a couple of corporations with the assets to coach massive fashions. This centralization creates a dependency on opaque techniques, limiting transparency and accessibility. In the context of content material manufacturing, some advocates of AI have instructed decreasing the affect or compensation of creators, but the creator emphasised the potential for AI to be leveraged to learn creators relatively than diminish them.
Joe Lubin echoed considerations concerning the centralization of huge tech and framed the event of the Web3 ecosystem as a response to those buildings. He defined that for millennia, societies have operated underneath top-down command and management, the place authorities and intermediaries handle possession and privileges. While efficient for constructing civilizations, such buildings can drawback nearly all of members. In the realm of user-generated content material, the prevailing mannequin could be described as authority-generated. Joe Lubin highlighted that the appearance of decentralized belief, first operationalized by way of blockchain by Satoshi Nakamoto, has created a basis for a brand new mannequin: a decentralized, user-driven civilization. This strategy doesn’t search to dismantle current corporations however to allow a extra distributed, community-oriented system. Lamina1’s integration with networks like Linea is meant to empower customers, fostering a golden age of user-generated and community-valued content material.
Joe Lubin additional expressed a deep dedication to supporting the humanities, music, and the broader creator financial system by way of decentralization. He emphasised the significance of IP in enabling artists to maintain themselves independently. Traditional techniques have typically favored organizations with authorized assets over creators themselves. By leveraging know-how, IP constructs can turn into extra granular, composable, and fast, notably by way of copyright and licensing. This shift strikes past scarcity-driven fashions and towards an period of abundance facilitated by automation, AI, and robotics. In such a system, creators can focus extra on creativity and content material technology, whereas group mechanisms can reward participation and contribution.
Exploring The Metaverse: Neal Stephenson And Joe Lubin Reflect On Digital Evolution
The dialogue then turned to the origins of the time period “metaverse,” typically traced again to Neal Stephenson’s novel “Snow Crash,” and his reflections on how digital developments have unfolded since its publication. The creator defined that the ebook was written within the late Eighties and early Nineteen Nineties, a time when the web existed however was largely unknown to most of the people. When the novel was revealed, two main technological occasions occurred in the identical 12 months: the creation of the World Wide Web and the discharge of the sport “Doom.” Both occasions performed transformative roles in making pc graphics extensively accessible. The internet offered a platform for exchanging pictures, whereas “Doom” pushed the demand for extra succesful computer systems, increasing entry to immersive digital experiences.
Neil Stephenson famous that the early period of the web had a “hippie grad scholar” part, marked by idealistic visions of common entry to data. This interval was ultimately adopted by centralization and consolidation, exemplified by Web2 platforms. In his novel, components of the metaverse are managed by centralized corporations, whereas others stay open and freely accessible. One of crucial, but unexpected, penalties has been the rise of social media algorithms that monitor consumer conduct and manipulate content material to maximise engagement, with far-reaching societal results that Neil Stephenson didn’t anticipate within the Nineteen Nineties.
Joe Lubin noticed that the dystopian parts described within the novel had been by no means the first focus for these growing new applied sciences or in search of enterprise capital. What stood out as a substitute was the creator’s vivid depiction of our on-line world, which offered a compelling imaginative and prescient for the capabilities of computing applied sciences as they started to mature.
The audio system shared views on the potential of rising applied sciences. Both emphasised the significance of harnessing the most effective facets of those instruments to learn humanity and create constructive social affect as digital innovation continues to advance.
Lamina1 Unveils ‘Artefact’ On Linea, Blending Storytelling And Fan Participation
The dialog shifted to Lamina1’s upcoming plans because the platform prepares to roll out its first authentic IP, “Artefact,” instantly on the Linea blockchain. The venture combines a narrative world with a system designed to encourage fan participation and engagement.
Neal Stephenson shared that the brand new IP developed based mostly on concepts he had beforehand explored throughout a chat in New Zealand. He famous the bizarre scenario through which massive numbers of individuals are growing AI whereas others warning of its potential risks. In nature, evolution happens by way of competitors, with no entity receiving particular privilege with out going through challenges. Neil Stephenson instructed {that a} comparable aggressive framework could possibly be utilized to AI, permitting techniques to evolve by testing their capabilities in opposition to each other. He additional thought-about a situation through which a centralized, impersonal AI would exist in distinction with AI deployed in a distributed method by communities of people, who use the know-how to learn themselves and their communities. This idea served as the inspiration for a collaborative world-building venture – Lamina1 – enabling artists and sport designers to start developing a sport universe.
The panel concluded by offering attendees with a preview of the brand new IP, providing an early glimpse into the story world and its interactive options.
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